#include "Game/AI/Action/actionIchigekiHeartUiClose.h" namespace uking::action { IchigekiHeartUiClose::IchigekiHeartUiClose(const InitArg& arg) : ksys::act::ai::Action(arg) {} IchigekiHeartUiClose::~IchigekiHeartUiClose() = default; bool IchigekiHeartUiClose::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void IchigekiHeartUiClose::loadParams_() {} } // namespace uking::action