#include "Game/AI/Action/actionIchigekiHeartUiOpen.h" namespace uking::action { IchigekiHeartUiOpen::IchigekiHeartUiOpen(const InitArg& arg) : ksys::act::ai::Action(arg) {} IchigekiHeartUiOpen::~IchigekiHeartUiOpen() = default; bool IchigekiHeartUiOpen::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void IchigekiHeartUiOpen::loadParams_() {} } // namespace uking::action