#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class ItemConductorDemoBind : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(ItemConductorDemoBind, ksys::act::ai::Action) public: explicit ItemConductorDemoBind(const InitArg& arg); ~ItemConductorDemoBind() override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: void calc_() override; // dynamic_param at offset 0x20 float* mRotOffsetX_d{}; // dynamic_param at offset 0x28 float* mRotOffsetY_d{}; // dynamic_param at offset 0x30 float* mRotOffsetZ_d{}; // dynamic_param at offset 0x38 float* mTransOffsetX_d{}; // dynamic_param at offset 0x40 float* mTransOffsetY_d{}; // dynamic_param at offset 0x48 float* mTransOffsetZ_d{}; // dynamic_param at offset 0x50 sead::SafeString mActorName_d{}; // dynamic_param at offset 0x60 sead::SafeString mUniqueName_d{}; // dynamic_param at offset 0x70 sead::SafeString mNodeName_d{}; }; } // namespace uking::action