#include "Game/AI/Action/actionLevelFlyLookDownToTgtHeight.h" namespace uking::action { LevelFlyLookDownToTgtHeight::LevelFlyLookDownToTgtHeight(const InitArg& arg) : LevelFlyLook(arg) {} LevelFlyLookDownToTgtHeight::~LevelFlyLookDownToTgtHeight() = default; bool LevelFlyLookDownToTgtHeight::init_(sead::Heap* heap) { return LevelFlyLook::init_(heap); } void LevelFlyLookDownToTgtHeight::enter_(ksys::act::ai::InlineParamPack* params) { LevelFlyLook::enter_(params); } void LevelFlyLookDownToTgtHeight::leave_() { LevelFlyLook::leave_(); } void LevelFlyLookDownToTgtHeight::loadParams_() { LevelFlyLook::loadParams_(); } void LevelFlyLookDownToTgtHeight::calc_() { LevelFlyLook::calc_(); } } // namespace uking::action