#include "Game/AI/Action/actionMsg2CameraResetInterpolate.h" namespace uking::action { Msg2CameraResetInterpolate::Msg2CameraResetInterpolate(const InitArg& arg) : ksys::act::ai::Action(arg) {} void Msg2CameraResetInterpolate::loadParams_() { getDynamicParam_2(&mInterpolateParam_d, "InterpolateParam"); } } // namespace uking::action