#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class Msg2CameraResetInterpolate : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(Msg2CameraResetInterpolate, ksys::act::ai::Action) public: explicit Msg2CameraResetInterpolate(const InitArg& arg); void loadParams_() override; protected: // dynamic2_param at offset 0x20 float* mInterpolateParam_d{}; }; } // namespace uking::action