#include "Game/AI/Action/actionMusicianSpotBgmTriggerAction.h" namespace uking::action { MusicianSpotBgmTriggerAction::MusicianSpotBgmTriggerAction(const InitArg& arg) : SpotBgmTriggerAction(arg) {} MusicianSpotBgmTriggerAction::~MusicianSpotBgmTriggerAction() = default; bool MusicianSpotBgmTriggerAction::init_(sead::Heap* heap) { return SpotBgmTriggerAction::init_(heap); } void MusicianSpotBgmTriggerAction::enter_(ksys::act::ai::InlineParamPack* params) { SpotBgmTriggerAction::enter_(params); } void MusicianSpotBgmTriggerAction::leave_() { SpotBgmTriggerAction::leave_(); } void MusicianSpotBgmTriggerAction::loadParams_() { SpotBgmTriggerAction::loadParams_(); } void MusicianSpotBgmTriggerAction::calc_() { SpotBgmTriggerAction::calc_(); } } // namespace uking::action