#include "Game/AI/Action/actionNPCCheckHorseAssociated.h" namespace uking::action { NPCCheckHorseAssociated::NPCCheckHorseAssociated(const InitArg& arg) : ksys::act::ai::Action(arg) {} NPCCheckHorseAssociated::~NPCCheckHorseAssociated() = default; } // namespace uking::action