#include "Game/AI/Action/actionNPCDyeShopCloseMaterial.h" namespace uking::action { NPCDyeShopCloseMaterial::NPCDyeShopCloseMaterial(const InitArg& arg) : ksys::act::ai::Action(arg) {} NPCDyeShopCloseMaterial::~NPCDyeShopCloseMaterial() = default; bool NPCDyeShopCloseMaterial::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void NPCDyeShopCloseMaterial::loadParams_() {} } // namespace uking::action