#include "Game/AI/Action/actionNPCHorseReception.h" namespace uking::action { NPCHorseReception::NPCHorseReception(const InitArg& arg) : ksys::act::ai::Action(arg) {} NPCHorseReception::~NPCHorseReception() = default; void NPCHorseReception::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } void NPCHorseReception::calc_() { ksys::act::ai::Action::calc_(); } } // namespace uking::action