#include "Game/AI/Action/actionNPCHorseReceptionRelease.h" namespace uking::action { NPCHorseReceptionRelease::NPCHorseReceptionRelease(const InitArg& arg) : ksys::act::ai::Action(arg) {} NPCHorseReceptionRelease::~NPCHorseReceptionRelease() = default; void NPCHorseReceptionRelease::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } void NPCHorseReceptionRelease::calc_() { ksys::act::ai::Action::calc_(); } } // namespace uking::action