#include "Game/AI/Action/actionNPCInfoOffHorse.h" namespace uking::action { NPCInfoOffHorse::NPCInfoOffHorse(const InitArg& arg) : ksys::act::ai::Action(arg) {} NPCInfoOffHorse::~NPCInfoOffHorse() = default; bool NPCInfoOffHorse::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void NPCInfoOffHorse::loadParams_() {} } // namespace uking::action