#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class NPCPurchaseMaterial : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(NPCPurchaseMaterial, ksys::act::ai::Action) public: explicit NPCPurchaseMaterial(const InitArg& arg); ~NPCPurchaseMaterial() override; protected: }; } // namespace uking::action