#include "Game/AI/Action/actionNPCRegisterAndReceiveHorse.h" namespace uking::action { NPCRegisterAndReceiveHorse::NPCRegisterAndReceiveHorse(const InitArg& arg) : ksys::act::ai::Action(arg) {} NPCRegisterAndReceiveHorse::~NPCRegisterAndReceiveHorse() = default; } // namespace uking::action