#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class NpcSwimMove : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(NpcSwimMove, ksys::act::ai::Action) public: explicit NpcSwimMove(const InitArg& arg); ~NpcSwimMove() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: void calc_() override; // static_param at offset 0x20 const float* mRotRadPerSec_s{}; // static_param at offset 0x28 const float* mWallHitTime_s{}; // static_param at offset 0x30 const float* mFinRadius_s{}; // static_param at offset 0x38 const float* mFinHeight_s{}; // static_param at offset 0x40 const float* mFinRotate_s{}; // static_param at offset 0x48 const float* mInWaterDepth_s{}; // static_param at offset 0x50 const float* mFloatDepth_s{}; // static_param at offset 0x58 const float* mFloatRadius_s{}; // static_param at offset 0x60 const float* mFloatCycleTime_s{}; // static_param at offset 0x68 const float* mChangeDepthSpeed_s{}; // static_param at offset 0x70 const bool* mIsClampRotVel_s{}; // static_param at offset 0x78 sead::SafeString mASName_s{}; // static_param at offset 0x88 const sead::Vector3f* mAddCalcStickX_s{}; // dynamic_param at offset 0x90 sead::Vector3f* mTargetPos_d{}; }; } // namespace uking::action