#include "Game/AI/Action/actionOctarockReloadWigBase.h" namespace uking::action { OctarockReloadWigBase::OctarockReloadWigBase(const InitArg& arg) : OnetimeStopASPlay(arg) {} OctarockReloadWigBase::~OctarockReloadWigBase() = default; bool OctarockReloadWigBase::init_(sead::Heap* heap) { return OnetimeStopASPlay::init_(heap); } void OctarockReloadWigBase::enter_(ksys::act::ai::InlineParamPack* params) { OnetimeStopASPlay::enter_(params); } void OctarockReloadWigBase::leave_() { OnetimeStopASPlay::leave_(); } void OctarockReloadWigBase::loadParams_() { OnetimeStopASPlay::loadParams_(); } void OctarockReloadWigBase::calc_() { OnetimeStopASPlay::calc_(); } } // namespace uking::action