#include "Game/AI/Action/actionPlayASForDemoPreMove.h" namespace uking::action { PlayASForDemoPreMove::PlayASForDemoPreMove(const InitArg& arg) : PlayASForDemo(arg) {} PlayASForDemoPreMove::~PlayASForDemoPreMove() = default; bool PlayASForDemoPreMove::init_(sead::Heap* heap) { return PlayASForDemo::init_(heap); } void PlayASForDemoPreMove::enter_(ksys::act::ai::InlineParamPack* params) { PlayASForDemo::enter_(params); } void PlayASForDemoPreMove::leave_() { PlayASForDemo::leave_(); } void PlayASForDemoPreMove::loadParams_() { PlayASForDemo::loadParams_(); } void PlayASForDemoPreMove::calc_() { PlayASForDemo::calc_(); } } // namespace uking::action