#include "Game/AI/Action/actionPlayerLadderDownEnd.h" namespace uking::action { PlayerLadderDownEnd::PlayerLadderDownEnd(const InitArg& arg) : PlayerAction(arg) {} void PlayerLadderDownEnd::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerLadderDownEnd::leave_() { PlayerAction::leave_(); } void PlayerLadderDownEnd::calc_() { PlayerAction::calc_(); } } // namespace uking::action