#include "Game/AI/Action/actionPlayerLadderDownStart.h" namespace uking::action { PlayerLadderDownStart::PlayerLadderDownStart(const InitArg& arg) : PlayerAction(arg) {} void PlayerLadderDownStart::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerLadderDownStart::leave_() { PlayerAction::leave_(); } void PlayerLadderDownStart::calc_() { PlayerAction::calc_(); } } // namespace uking::action