#include "Game/AI/Action/actionPlayerLadderMove.h" namespace uking::action { PlayerLadderMove::PlayerLadderMove(const InitArg& arg) : PlayerAction(arg) {} void PlayerLadderMove::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerLadderMove::leave_() { PlayerAction::leave_(); } void PlayerLadderMove::loadParams_() { getStaticParam(&mDownMoveSpeed_s, "DownMoveSpeed"); } void PlayerLadderMove::calc_() { PlayerAction::calc_(); } } // namespace uking::action