#include "Game/AI/Action/actionPlayerLadderUpEnd.h" namespace uking::action { PlayerLadderUpEnd::PlayerLadderUpEnd(const InitArg& arg) : PlayerAction(arg) {} void PlayerLadderUpEnd::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerLadderUpEnd::leave_() { PlayerAction::leave_(); } void PlayerLadderUpEnd::calc_() { PlayerAction::calc_(); } } // namespace uking::action