#include "Game/AI/Action/actionPlayerSelfCamera.h" namespace uking::action { PlayerSelfCamera::PlayerSelfCamera(const InitArg& arg) : PlayerAction(arg) {} void PlayerSelfCamera::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerSelfCamera::leave_() { PlayerAction::leave_(); } void PlayerSelfCamera::calc_() { PlayerAction::calc_(); } } // namespace uking::action