#include "Game/AI/Action/actionPlayerStoleOpen.h" namespace uking::action { PlayerStoleOpen::PlayerStoleOpen(const InitArg& arg) : PlayerStoleOpenEx(arg) {} void PlayerStoleOpen::enter_(ksys::act::ai::InlineParamPack* params) { PlayerStoleOpenEx::enter_(params); } void PlayerStoleOpen::loadParams_() { PlayerStoleOpenBase::loadParams_(); getStaticParam(&mEnlargeSpd_s, "EnlargeSpd"); } void PlayerStoleOpen::calc_() { PlayerStoleOpenEx::calc_(); } } // namespace uking::action