#include "Game/AI/Action/actionPlayerSwimDamage.h" namespace uking::action { PlayerSwimDamage::PlayerSwimDamage(const InitArg& arg) : PlayerAction(arg) {} void PlayerSwimDamage::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerSwimDamage::leave_() { PlayerAction::leave_(); } void PlayerSwimDamage::calc_() { PlayerAction::calc_(); } } // namespace uking::action