#include "Game/AI/Action/actionPlayerSwimDash.h" namespace uking::action { PlayerSwimDash::PlayerSwimDash(const InitArg& arg) : PlayerAction(arg) {} void PlayerSwimDash::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerSwimDash::leave_() { PlayerAction::leave_(); } void PlayerSwimDash::loadParams_() { getStaticParam(&mEnergyDash_s, "EnergyDash"); } void PlayerSwimDash::calc_() { PlayerAction::calc_(); } } // namespace uking::action