#include "Game/AI/Action/actionPlayerSwimSpinAttack.h" namespace uking::action { PlayerSwimSpinAttack::PlayerSwimSpinAttack(const InitArg& arg) : PlayerAction(arg) {} void PlayerSwimSpinAttack::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerSwimSpinAttack::leave_() { PlayerAction::leave_(); } void PlayerSwimSpinAttack::loadParams_() { getStaticParam(&mEnergyDash_s, "EnergyDash"); } void PlayerSwimSpinAttack::calc_() { PlayerAction::calc_(); } } // namespace uking::action