#include "Game/AI/Action/actionPutFromParent.h" namespace uking::action { PutFromParent::PutFromParent(const InitArg& arg) : ksys::act::ai::Action(arg) {} PutFromParent::~PutFromParent() = default; void PutFromParent::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } void PutFromParent::leave_() { ksys::act::ai::Action::leave_(); } void PutFromParent::loadParams_() { getStaticParam(&mTimer_s, "Timer"); getStaticParam(&mHoldOffXLinkKey_s, "HoldOffXLinkKey"); } void PutFromParent::calc_() { ksys::act::ai::Action::calc_(); } } // namespace uking::action