#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class RegistedActorActionBase : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(RegistedActorActionBase, ksys::act::ai::Action) public: explicit RegistedActorActionBase(const InitArg& arg); ~RegistedActorActionBase() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: void calc_() override; // FIXME: remove this u8 pad_0x20[0x3e0]; // static_param at offset 0x400 const bool* mTeachSelfRegistedActor_s{}; }; } // namespace uking::action