#include "Game/AI/Action/actionSetChallengeIcon.h" namespace uking::action { SetChallengeIcon::SetChallengeIcon(const InitArg& arg) : ksys::act::ai::Action(arg) {} SetChallengeIcon::~SetChallengeIcon() = default; bool SetChallengeIcon::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void SetChallengeIcon::loadParams_() { getDynamicParam(&mChallengeName_d, "ChallengeName"); } } // namespace uking::action