#include "Game/AI/Action/actionSetGetFlag.h" namespace uking::action { SetGetFlag::SetGetFlag(const InitArg& arg) : SetGetFlagBase(arg) {} SetGetFlag::~SetGetFlag() = default; bool SetGetFlag::init_(sead::Heap* heap) { return SetGetFlagBase::init_(heap); } void SetGetFlag::loadParams_() { SetGetFlagBase::loadParams_(); } } // namespace uking::action