#include "Game/AI/Action/actionSiteBossChemicalPlus.h" namespace uking::action { SiteBossChemicalPlus::SiteBossChemicalPlus(const InitArg& arg) : ActionWithPosAngReduce(arg) {} SiteBossChemicalPlus::~SiteBossChemicalPlus() = default; bool SiteBossChemicalPlus::init_(sead::Heap* heap) { return ActionWithPosAngReduce::init_(heap); } void SiteBossChemicalPlus::enter_(ksys::act::ai::InlineParamPack* params) { ActionWithPosAngReduce::enter_(params); } void SiteBossChemicalPlus::leave_() { ActionWithPosAngReduce::leave_(); } void SiteBossChemicalPlus::loadParams_() { ActionWithPosAngReduce::loadParams_(); getStaticParam(&mIsDeleteAllChildDevice_s, "IsDeleteAllChildDevice"); getStaticParam(&mIsSetCanGuardArrowFlag_s, "IsSetCanGuardArrowFlag"); getStaticParam(&mChemicalLoopASName_s, "ChemicalLoopASName"); getStaticParam(&mChmicalPlusASName_s, "ChmicalPlusASName"); } void SiteBossChemicalPlus::calc_() { ActionWithPosAngReduce::calc_(); } } // namespace uking::action