#include "Game/AI/Action/actionSiteBossLswordWhirlSlash.h" namespace uking::action { SiteBossLswordWhirlSlash::SiteBossLswordWhirlSlash(const InitArg& arg) : SiteBossLswordAtkWithChemical(arg) {} SiteBossLswordWhirlSlash::~SiteBossLswordWhirlSlash() = default; void SiteBossLswordWhirlSlash::loadParams_() { SiteBossLswordAtkWithChemical::loadParams_(); getStaticParam(&mEmitChangeDist_s, "EmitChangeDist"); getStaticParam(&mCircleEmitOffset_s, "CircleEmitOffset"); } void SiteBossLswordWhirlSlash::calc_() { SiteBossLswordAtkWithChemical::calc_(); } } // namespace uking::action