#include "Game/AI/Action/actionSiteBossMoveAndAttack.h" namespace uking::action { SiteBossMoveAndAttack::SiteBossMoveAndAttack(const InitArg& arg) : SiteBossMove(arg) {} SiteBossMoveAndAttack::~SiteBossMoveAndAttack() = default; bool SiteBossMoveAndAttack::init_(sead::Heap* heap) { return SiteBossMove::init_(heap); } void SiteBossMoveAndAttack::enter_(ksys::act::ai::InlineParamPack* params) { SiteBossMove::enter_(params); } void SiteBossMoveAndAttack::leave_() { SiteBossMove::leave_(); } void SiteBossMoveAndAttack::loadParams_() { SiteBossMove::loadParams_(); } void SiteBossMoveAndAttack::calc_() { SiteBossMove::calc_(); } } // namespace uking::action