#include "Game/AI/Action/actionSiteBossSpearAttackVertical.h" namespace uking::action { SiteBossSpearAttackVertical::SiteBossSpearAttackVertical(const InitArg& arg) : SiteBossSpearAttackBase(arg) {} SiteBossSpearAttackVertical::~SiteBossSpearAttackVertical() = default; bool SiteBossSpearAttackVertical::init_(sead::Heap* heap) { return SiteBossSpearAttackBase::init_(heap); } void SiteBossSpearAttackVertical::enter_(ksys::act::ai::InlineParamPack* params) { SiteBossSpearAttackBase::enter_(params); } void SiteBossSpearAttackVertical::leave_() { SiteBossSpearAttackBase::leave_(); } void SiteBossSpearAttackVertical::loadParams_() { SiteBossSpearAttackBase::loadParams_(); getStaticParam(&mShockWaveAttackPower_s, "ShockWaveAttackPower"); } void SiteBossSpearAttackVertical::calc_() { SiteBossSpearAttackBase::calc_(); } } // namespace uking::action