#include "Game/AI/Action/actionSiteBossSwordBlowOff.h" namespace uking::action { SiteBossSwordBlowOff::SiteBossSwordBlowOff(const InitArg& arg) : SiteBossBowBlowOff(arg) {} SiteBossSwordBlowOff::~SiteBossSwordBlowOff() = default; bool SiteBossSwordBlowOff::init_(sead::Heap* heap) { return SiteBossBowBlowOff::init_(heap); } void SiteBossSwordBlowOff::enter_(ksys::act::ai::InlineParamPack* params) { SiteBossBowBlowOff::enter_(params); } void SiteBossSwordBlowOff::leave_() { SiteBossBowBlowOff::leave_(); } void SiteBossSwordBlowOff::loadParams_() { SiteBossBowBlowOff::loadParams_(); } void SiteBossSwordBlowOff::calc_() { SiteBossBowBlowOff::calc_(); } } // namespace uking::action