#include "Game/AI/Action/actionSiteBossSwordGuard.h" namespace uking::action { SiteBossSwordGuard::SiteBossSwordGuard(const InitArg& arg) : Guard(arg) {} SiteBossSwordGuard::~SiteBossSwordGuard() = default; bool SiteBossSwordGuard::init_(sead::Heap* heap) { return Guard::init_(heap); } void SiteBossSwordGuard::enter_(ksys::act::ai::InlineParamPack* params) { Guard::enter_(params); } void SiteBossSwordGuard::leave_() { Guard::leave_(); } void SiteBossSwordGuard::loadParams_() { Guard::loadParams_(); } void SiteBossSwordGuard::calc_() { Guard::calc_(); } } // namespace uking::action