#include "Game/AI/Action/actionSiteBossSwordWhirlSlash.h" namespace uking::action { SiteBossSwordWhirlSlash::SiteBossSwordWhirlSlash(const InitArg& arg) : SiteBossSwordAttackBase(arg) {} SiteBossSwordWhirlSlash::~SiteBossSwordWhirlSlash() = default; bool SiteBossSwordWhirlSlash::init_(sead::Heap* heap) { return SiteBossSwordAttackBase::init_(heap); } void SiteBossSwordWhirlSlash::enter_(ksys::act::ai::InlineParamPack* params) { SiteBossSwordAttackBase::enter_(params); } void SiteBossSwordWhirlSlash::leave_() { SiteBossSwordAttackBase::leave_(); } void SiteBossSwordWhirlSlash::loadParams_() { SiteBossSwordAttackBase::loadParams_(); } void SiteBossSwordWhirlSlash::calc_() { SiteBossSwordAttackBase::calc_(); } } // namespace uking::action