#include "Game/AI/Action/actionSiteBossSwordWhirlSlashCharge.h" namespace uking::action { SiteBossSwordWhirlSlashCharge::SiteBossSwordWhirlSlashCharge(const InitArg& arg) : SiteBossSwordWhirlSlashChargeBase(arg) {} SiteBossSwordWhirlSlashCharge::~SiteBossSwordWhirlSlashCharge() = default; bool SiteBossSwordWhirlSlashCharge::init_(sead::Heap* heap) { return SiteBossSwordWhirlSlashChargeBase::init_(heap); } void SiteBossSwordWhirlSlashCharge::enter_(ksys::act::ai::InlineParamPack* params) { SiteBossSwordWhirlSlashChargeBase::enter_(params); } void SiteBossSwordWhirlSlashCharge::leave_() { SiteBossSwordWhirlSlashChargeBase::leave_(); } void SiteBossSwordWhirlSlashCharge::loadParams_() { SiteBossSwordWhirlSlashChargeBase::loadParams_(); } void SiteBossSwordWhirlSlashCharge::calc_() { SiteBossSwordWhirlSlashChargeBase::calc_(); } } // namespace uking::action