#include "Game/AI/Action/actionSmallDamage.h" namespace uking::action { SmallDamage::SmallDamage(const InitArg& arg) : SmallDamageBase(arg) {} void SmallDamage::enter_(ksys::act::ai::InlineParamPack* params) { SmallDamageBase::enter_(params); } } // namespace uking::action