#include "Game/AI/Action/actionStartupTelescope.h" namespace uking::action { StartupTelescope::StartupTelescope(const InitArg& arg) : ksys::act::ai::Action(arg) {} StartupTelescope::~StartupTelescope() = default; bool StartupTelescope::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void StartupTelescope::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } void StartupTelescope::loadParams_() {} void StartupTelescope::calc_() { ksys::act::ai::Action::calc_(); } } // namespace uking::action