#include "Game/AI/Action/actionUnarmedAttack.h" namespace uking::action { UnarmedAttack::UnarmedAttack(const InitArg& arg) : ActionEx(arg) {} UnarmedAttack::~UnarmedAttack() = default; void UnarmedAttack::enter_(ksys::act::ai::InlineParamPack* params) { ActionEx::enter_(params); } void UnarmedAttack::leave_() { ActionEx::leave_(); } void UnarmedAttack::loadParams_() {} void UnarmedAttack::calc_() { ActionEx::calc_(); } } // namespace uking::action