#include "Game/AI/Action/actionWaitHeartDemo.h" namespace uking::action { WaitHeartDemo::WaitHeartDemo(const InitArg& arg) : ksys::act::ai::Action(arg) {} WaitHeartDemo::~WaitHeartDemo() = default; bool WaitHeartDemo::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void WaitHeartDemo::loadParams_() {} } // namespace uking::action