#include "Game/AI/Action/actionWarpOwnedHorse.h" namespace uking::action { WarpOwnedHorse::WarpOwnedHorse(const InitArg& arg) : ksys::act::ai::Action(arg) {} WarpOwnedHorse::~WarpOwnedHorse() = default; void WarpOwnedHorse::loadParams_() {} } // namespace uking::action