#include "Game/AI/Query/queryCheckBalladOfHeroActiveTiming.h" #include namespace uking::query { CheckBalladOfHeroActiveTiming::CheckBalladOfHeroActiveTiming(const InitArg& arg) : ksys::act::ai::Query(arg) {} CheckBalladOfHeroActiveTiming::~CheckBalladOfHeroActiveTiming() = default; // FIXME: implement int CheckBalladOfHeroActiveTiming::doQuery() { return -1; } void CheckBalladOfHeroActiveTiming::loadParams(const evfl::QueryArg& arg) {} void CheckBalladOfHeroActiveTiming::loadParams() {} } // namespace uking::query