#pragma once #include "KingSystem/ActorSystem/actAiQuery.h" namespace uking::query { class CheckEquipArmorSeriesType : public ksys::act::ai::Query { SEAD_RTTI_OVERRIDE(CheckEquipArmorSeriesType, Query) public: explicit CheckEquipArmorSeriesType(const InitArg& arg); ~CheckEquipArmorSeriesType() override; int doQuery() override; void loadParams() override; void loadParams(const evfl::QueryArg& arg) override; protected: bool* mCheckHead{}; bool* mCheckUpper{}; bool* mCheckLower{}; sead::SafeString mCheckType{}; }; } // namespace uking::query