#include "Game/AI/Query/queryCheckGiveReward.h" #include namespace uking::query { CheckGiveReward::CheckGiveReward(const InitArg& arg) : ksys::act::ai::Query(arg) {} CheckGiveReward::~CheckGiveReward() = default; // FIXME: implement int CheckGiveReward::doQuery() { return -1; } void CheckGiveReward::loadParams(const evfl::QueryArg& arg) {} void CheckGiveReward::loadParams() {} } // namespace uking::query