#include "Game/AI/Query/queryCheckHorseRegistered.h" #include namespace uking::query { CheckHorseRegistered::CheckHorseRegistered(const InitArg& arg) : ksys::act::ai::Query(arg) {} CheckHorseRegistered::~CheckHorseRegistered() = default; // FIXME: implement int CheckHorseRegistered::doQuery() { return -1; } void CheckHorseRegistered::loadParams(const evfl::QueryArg& arg) {} void CheckHorseRegistered::loadParams() {} } // namespace uking::query