#include "Game/AI/Query/queryCheckLastDamageAttacker.h" #include namespace uking::query { CheckLastDamageAttacker::CheckLastDamageAttacker(const InitArg& arg) : ksys::act::ai::Query(arg) {} CheckLastDamageAttacker::~CheckLastDamageAttacker() = default; // FIXME: implement int CheckLastDamageAttacker::doQuery() { return -1; } void CheckLastDamageAttacker::loadParams(const evfl::QueryArg& arg) { loadString(arg.param_accessor, "Name"); } void CheckLastDamageAttacker::loadParams() { getDynamicParam(&mName, "Name"); } } // namespace uking::query