#include "Game/AI/Query/queryCheckPlayerRideSunazarashi.h" #include namespace uking::query { CheckPlayerRideSunazarashi::CheckPlayerRideSunazarashi(const InitArg& arg) : ksys::act::ai::Query(arg) {} CheckPlayerRideSunazarashi::~CheckPlayerRideSunazarashi() = default; // FIXME: implement int CheckPlayerRideSunazarashi::doQuery() { return -1; } void CheckPlayerRideSunazarashi::loadParams(const evfl::QueryArg& arg) { loadInt(arg.param_accessor, "SunazarashiType"); loadString(arg.param_accessor, "SunazarashiName"); } void CheckPlayerRideSunazarashi::loadParams() { getDynamicParam(&mSunazarashiType, "SunazarashiType"); getDynamicParam(&mSunazarashiName, "SunazarashiName"); } } // namespace uking::query