#include "Game/AI/Query/queryCheckPlayerTemperatureCondition.h" #include namespace uking::query { CheckPlayerTemperatureCondition::CheckPlayerTemperatureCondition(const InitArg& arg) : ksys::act::ai::Query(arg) {} CheckPlayerTemperatureCondition::~CheckPlayerTemperatureCondition() = default; // FIXME: implement int CheckPlayerTemperatureCondition::doQuery() { return -1; } void CheckPlayerTemperatureCondition::loadParams(const evfl::QueryArg& arg) {} void CheckPlayerTemperatureCondition::loadParams() {} } // namespace uking::query